Developed with WKU's Civic Imagination Team. Funded in part by WKU's FUSE grant program.
Muser was developed as an undergraduate research project funded by grants, including WKU's FUSE program. We partnered with WKU's Civic Imagination Team and the University of Southern California.
Museums traditionally measured engagement by having staff watch visitors, which covered small samples and changed how people acted. They needed an accurate, unobtrusive way to measure exhibit effectiveness.
We designed Muser as a gamified experience so participants would explore the museum naturally. The app tracks where visitors stop, how long they stay, and what they skip.
We ran an informal proof-of-concept with a study abroad group in London at the Victoria and Albert Museum and Tate Britain. After formal research approval, we set up public test booths at three museums in St. Louis, delivering heat maps and exhibit evaluations to each institution.